SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).

This commit is contained in:
John Kessenich 2016-02-15 20:58:50 -07:00
parent 019f08fcd8
commit 6c292d3ba7
200 changed files with 7841 additions and 5577 deletions

View file

@ -7,12 +7,12 @@ Linked vertex stage:
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 25
// Id's are bound by 22
Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Vertex 4 "main" 9 23 24
EntryPoint Vertex 4 "main" 9
Source GLSL 450
Name 4 "main"
Name 9 "color"
@ -20,16 +20,12 @@ Linked vertex stage:
MemberName 10(setBuf) 0 "color"
Name 12 "setBufInst"
Name 21 "samp2D"
Name 23 "gl_VertexID"
Name 24 "gl_InstanceID"
Decorate 10(setBuf) GLSLShared
MemberDecorate 10(setBuf) 0 Offset 0
Decorate 10(setBuf) BufferBlock
Decorate 12(setBufInst) DescriptorSet 0
Decorate 12(setBufInst) Binding 8
Decorate 21(samp2D) DescriptorSet 4
Decorate 21(samp2D) Binding 7
Decorate 23(gl_VertexID) BuiltIn VertexId
Decorate 24(gl_InstanceID) BuiltIn InstanceId
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
@ -46,9 +42,6 @@ Linked vertex stage:
19: TypeSampledImage 18
20: TypePointer UniformConstant 19
21(samp2D): 20(ptr) Variable UniformConstant
22: TypePointer Input 13(int)
23(gl_VertexID): 22(ptr) Variable Input
24(gl_InstanceID): 22(ptr) Variable Input
4(main): 2 Function None 3
5: Label
16: 15(ptr) AccessChain 12(setBufInst) 14