SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).

This commit is contained in:
John Kessenich 2016-02-15 20:58:50 -07:00
parent 019f08fcd8
commit 6c292d3ba7
200 changed files with 7841 additions and 5577 deletions

View file

@ -7,23 +7,19 @@ Linked vertex stage:
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 41
// Id's are bound by 38
Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Vertex 4 "main" 25 28 34 39 40
EntryPoint Vertex 4 "main" 25 28 34
Source GLSL 140
Name 4 "main"
Name 8 "i"
Name 25 "colorOut"
Name 28 "color"
Name 34 "gl_Position"
Name 39 "gl_VertexID"
Name 40 "gl_InstanceID"
Decorate 34(gl_Position) BuiltIn Position
Decorate 39(gl_VertexID) BuiltIn VertexId
Decorate 40(gl_InstanceID) BuiltIn InstanceId
2: TypeVoid
3: TypeFunction 2
6: TypeInt 32 1
@ -43,9 +39,6 @@ Linked vertex stage:
30: TypePointer Output 20(fvec4)
34(gl_Position): 30(ptr) Variable Output
35: 6(int) Constant 2
38: TypePointer Input 6(int)
39(gl_VertexID): 38(ptr) Variable Input
40(gl_InstanceID): 38(ptr) Variable Input
4(main): 2 Function None 3
5: Label
8(i): 7(ptr) Variable Function