SPV: Bump SPIR-V header to the unified1 version (version 1.2).

This commit is contained in:
John Kessenich 2018-01-29 16:16:11 -07:00
parent 82ead04c39
commit 6c1c2766b6
490 changed files with 523 additions and 494 deletions

View file

@ -25,7 +25,7 @@ Shader version: 500
0:? Linker Objects
0:? 'anon@0' (layout( row_major std140) uniform block{layout( row_major std140) uniform float m0, layout( row_major std140) uniform 3-component vector of float m4, layout( row_major std140) uniform float m16, layout( row_major std140 offset=20) uniform 3-component vector of float m20, layout( row_major std140 offset=36) uniform 3-component vector of float m36, layout( row_major std140 offset=56) uniform 2-component vector of float m56, layout( row_major std140) uniform float m64, layout( row_major std140) uniform 2-component vector of float m68, layout( row_major std140) uniform float m76, layout( row_major std140) uniform float m80, layout( row_major std140) uniform 1-element array of 2-component vector of float m96})
// Module Version 10000
// Module Version 10200
// Generated by (magic number): 80003
// Id's are bound by 18