Use more modern bison %parse-param and %lex-param rather than #defined YYPARSE_PARAM and YYLEX_PARAM. This should make it build across a broader range of modern versions of bison, as well as avoid void* and type casting.

git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@25746 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich 2014-03-08 00:17:27 +00:00
parent 8922ce7353
commit 6b57784690
4 changed files with 9 additions and 9 deletions

View file

@ -43,7 +43,7 @@
#include "preprocessor/PpContext.h"
extern int yyparse(void*);
extern int yyparse(glslang::TParseContext*);
namespace glslang {
@ -143,7 +143,7 @@ bool TParseContext::parseShaderStrings(TPpContext& ppContext, TInputScanner& inp
{
currentScanner = &input;
ppContext.setInput(input, versionWillBeError);
yyparse((void*)this);
yyparse(this);
finalErrorCheck();
return numErrors == 0;