Reuse loads generated for repeated function arguments

This commit is contained in:
Jeff Bolz 2024-05-31 11:46:03 -05:00 committed by arcady-lunarg
parent 0e311906b9
commit 6a8b2b2439
11 changed files with 9106 additions and 9441 deletions

View file

@ -5787,8 +5787,16 @@ void TGlslangToSpvTraverser::translateArguments(const glslang::TIntermAggregate&
lvalueCoherentFlags = builder.getAccessChain().coherentFlags;
builder.addDecoration(lvalue_id, TranslateNonUniformDecoration(lvalueCoherentFlags));
lvalueCoherentFlags |= TranslateCoherent(glslangArguments[i]->getAsTyped()->getType());
} else
arguments.push_back(accessChainLoad(glslangArguments[i]->getAsTyped()->getType()));
} else {
if (i > 0 &&
glslangArguments[i]->getAsSymbolNode() && glslangArguments[i-1]->getAsSymbolNode() &&
glslangArguments[i]->getAsSymbolNode()->getId() == glslangArguments[i-1]->getAsSymbolNode()->getId()) {
// Reuse the id if possible
arguments.push_back(arguments[i-1]);
} else {
arguments.push_back(accessChainLoad(glslangArguments[i]->getAsTyped()->getType()));
}
}
}
}