HLSL: Emulate write-to-output on return-from-entry-point, for return value.

This fixes issue #487 and #480.
It also correctly handles output parameters from the entry point.
This commit is contained in:
John Kessenich 2016-08-28 15:00:23 -06:00
parent 81cd764b5f
commit 6a70eb7161
91 changed files with 5158 additions and 4130 deletions

View file

@ -52,12 +52,15 @@ local_size = (1, 1, 1)
0:158 'inF2' (in 4-component vector of float)
0:158 'inI0' (in 4-component vector of int)
0:? Sequence
0:199 Branch: Return with expression
0:? Constant:
0:? 1.000000
0:? 2.000000
0:? 3.000000
0:? 4.000000
0:199 Sequence
0:199 move second child to first child (temp 4-component vector of float)
0:? '@entryPointOutput' (out 4-component vector of float)
0:? Constant:
0:? 1.000000
0:? 2.000000
0:? 3.000000
0:? 4.000000
0:199 Branch: Return
0:? Linker Objects
@ -117,22 +120,25 @@ local_size = (1, 1, 1)
0:158 'inF2' (in 4-component vector of float)
0:158 'inI0' (in 4-component vector of int)
0:? Sequence
0:199 Branch: Return with expression
0:? Constant:
0:? 1.000000
0:? 2.000000
0:? 3.000000
0:? 4.000000
0:199 Sequence
0:199 move second child to first child (temp 4-component vector of float)
0:? '@entryPointOutput' (out 4-component vector of float)
0:? Constant:
0:? 1.000000
0:? 2.000000
0:? 3.000000
0:? 4.000000
0:199 Branch: Return
0:? Linker Objects
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 63
// Id's are bound by 65
Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint GLCompute 4 "ComputeShaderFunction"
EntryPoint GLCompute 4 "ComputeShaderFunction" 61
ExecutionMode 4 LocalSize 1 1 1
Name 4 "ComputeShaderFunction"
Name 15 "ComputeShaderFunctionS(f1;f1;f1;i1;"
@ -155,6 +161,7 @@ local_size = (1, 1, 1)
Name 40 "inF1"
Name 41 "inF2"
Name 42 "inI0"
Name 61 "@entryPointOutput"
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
@ -179,11 +186,14 @@ local_size = (1, 1, 1)
55: 6(float) Constant 1077936128
56: 34(fvec3) ConstantComposite 50 51 55
59: TypeVector 6(float) 4
60: 6(float) Constant 1082130432
61: 59(fvec4) ConstantComposite 50 51 55 60
60: TypePointer Output 59(fvec4)
61(@entryPointOutput): 60(ptr) Variable Output
62: 6(float) Constant 1082130432
63: 59(fvec4) ConstantComposite 50 51 55 62
4(ComputeShaderFunction): 2 Function None 3
5: Label
ReturnValue 61
Store 61(@entryPointOutput) 63
Return
FunctionEnd
15(ComputeShaderFunctionS(f1;f1;f1;i1;): 6(float) Function None 10
11(inF0): 7(ptr) FunctionParameter