HLSL: Emulate write-to-output on return-from-entry-point, for return value.
This fixes issue #487 and #480. It also correctly handles output parameters from the entry point.
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91 changed files with 5158 additions and 4130 deletions
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@ -11,9 +11,12 @@ local_size = (1, 1, 1)
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0:7 GroupMemoryBarrierWithGroupSync (global void)
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0:8 WorkgroupMemoryBarrier (global void)
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0:9 WorkgroupMemoryBarrierWithGroupSync (global void)
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0:11 Branch: Return with expression
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0:11 Constant:
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0:11 0.000000
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0:11 Sequence
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0:11 move second child to first child (temp float)
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0:? '@entryPointOutput' (out float)
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0:11 Constant:
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0:11 0.000000
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0:11 Branch: Return
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0:? Linker Objects
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@ -32,21 +35,25 @@ local_size = (1, 1, 1)
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0:7 GroupMemoryBarrierWithGroupSync (global void)
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0:8 WorkgroupMemoryBarrier (global void)
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0:9 WorkgroupMemoryBarrierWithGroupSync (global void)
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0:11 Branch: Return with expression
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0:11 Constant:
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0:11 0.000000
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0:11 Sequence
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0:11 move second child to first child (temp float)
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0:? '@entryPointOutput' (out float)
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0:11 Constant:
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0:11 0.000000
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0:11 Branch: Return
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0:? Linker Objects
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 15
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// Id's are bound by 17
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint GLCompute 4 "ComputeShaderFunction"
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EntryPoint GLCompute 4 "ComputeShaderFunction" 14
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ExecutionMode 4 LocalSize 1 1 1
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Name 4 "ComputeShaderFunction"
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Name 14 "@entryPointOutput"
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2: TypeVoid
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3: TypeFunction 2
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6: TypeInt 32 0
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@ -56,7 +63,9 @@ local_size = (1, 1, 1)
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10: 6(int) Constant 2
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11: 6(int) Constant 256
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12: TypeFloat 32
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13: 12(float) Constant 0
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13: TypePointer Output 12(float)
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14(@entryPointOutput): 13(ptr) Variable Output
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15: 12(float) Constant 0
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4(ComputeShaderFunction): 2 Function None 3
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5: Label
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MemoryBarrier 7 8
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@ -65,5 +74,6 @@ local_size = (1, 1, 1)
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ControlBarrier 7 7 9
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MemoryBarrier 10 11
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ControlBarrier 10 10 11
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ReturnValue 13
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Store 14(@entryPointOutput) 15
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Return
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FunctionEnd
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