Added initial tests for --glsl-version
- Added compilation tests for shader stages using a different version at each stage.
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Test/glsl.versionOverride.comp
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11
Test/glsl.versionOverride.comp
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/*
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glslangValidator.exe --glsl-version 460 -V -S comp -o glsl.versionOverride.comp.out glsl.versionOverride.comp
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*/
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#version 330
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void main()
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{
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}
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