Add link validation infrastructure for multiple compilation units per stage. Includes a new, straightforward, C++ interface to the front end.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@22927 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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24 changed files with 655 additions and 161 deletions
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@ -1429,7 +1429,7 @@ void TBuiltIns::initialize(const TBuiltInResource &resources, int version, EProf
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s.append("uniform gl_LightProducts gl_BackLightProduct[gl_MaxLights];");
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//
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// Textureg Environment and Generation, p. 152, p. 40-42.
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// Texture Environment and Generation, p. 152, p. 40-42.
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//
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s.append("uniform vec4 gl_TextureEnvColor[gl_MaxTextureImageUnits];");
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s.append("uniform vec4 gl_EyePlaneS[gl_MaxTextureCoords];");
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