Turn on basic support for shader storage buffer objects, but not yet the entire extension.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@27699 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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14 changed files with 190 additions and 78 deletions
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@ -265,7 +265,7 @@ public:
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// We have an array or structure or block dereference, see if it's a uniform
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// based dereference (if not, skip it).
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TIntermSymbol* base = findBase(topNode);
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if (! base || base->getQualifier().storage != EvqUniform)
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if (! base || ! base->getQualifier().isUniformOrBuffer())
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return;
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// See if we've already processed this (e.g., in the middle of something
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