Build: C++ headers: Replace PR #366 with a more directed version.
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28 changed files with 57 additions and 70 deletions
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@ -61,13 +61,13 @@
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// class as the allocator (second) template argument.
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//
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#include <stddef.h>
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#include <string.h>
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#include <cstddef>
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#include <cstring>
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#include <vector>
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namespace glslang {
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// If we are using guard blocks, we must track each indivual
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// If we are using guard blocks, we must track each individual
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// allocation. If we aren't using guard blocks, these
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// never get instantiated, so won't have any impact.
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//
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