Implement the extension GL_EXT_spirv_intrinsics

- Add support of SPIR-V execution mode qualifiers.
- Add support of SPIR-V storage class qualifier.
- Add support of SPIR-V decorate qualifiers.
- Add support of SPIR-V type specifier.
- Add support of SPIR-V intruction qualifiers.
- Add support of spirv_by_reference/spirv_literal parameter qualifier.
- Add shader stage macros introduced by this extension.
This commit is contained in:
Rex Xu 2021-04-25 16:52:35 +08:00
parent 3d935ea224
commit 65a7fb7054
40 changed files with 7337 additions and 3967 deletions

View file

@ -1191,9 +1191,12 @@ int TPpContext::tokenize(TPpToken& ppToken)
// HLSL allows string literals.
// GLSL allows string literals with GL_EXT_debug_printf.
if (ifdepth == 0 && parseContext.intermediate.getSource() != EShSourceHlsl) {
parseContext.requireExtensions(ppToken.loc, 1, &E_GL_EXT_debug_printf, "string literal");
if (!parseContext.extensionTurnedOn(E_GL_EXT_debug_printf))
continue;
const char* const string_literal_EXTs[] = { E_GL_EXT_debug_printf, E_GL_EXT_spirv_intrinsics };
const int Num_string_literal_EXTs = sizeof(string_literal_EXTs) / sizeof(string_literal_EXTs[0]);
parseContext.requireExtensions(ppToken.loc, 2, string_literal_EXTs, "string literal");
if (!parseContext.extensionTurnedOn(E_GL_EXT_debug_printf) &&
!parseContext.extensionTurnedOn(E_GL_EXT_spirv_intrinsics))
continue;
}
break;
case '\'':