Implement the extension GL_EXT_spirv_intrinsics

- Add support of SPIR-V execution mode qualifiers.
- Add support of SPIR-V storage class qualifier.
- Add support of SPIR-V decorate qualifiers.
- Add support of SPIR-V type specifier.
- Add support of SPIR-V intruction qualifiers.
- Add support of spirv_by_reference/spirv_literal parameter qualifier.
- Add shader stage macros introduced by this extension.
This commit is contained in:
Rex Xu 2021-04-25 16:52:35 +08:00
parent 3d935ea224
commit 65a7fb7054
40 changed files with 7337 additions and 3967 deletions

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spv.intrinsicsSpirvExecutionMode.frag
Validation failed
// Module Version 10000
// Generated by (magic number): 8000a
// Id's are bound by 12
Capability Shader
Capability StencilExportEXT
Extension "SPV_EXT_shader_stencil_export"
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 8 10
ExecutionMode 4 OriginUpperLeft
ExecutionMode 4 StencilRefReplacingEXT
Source GLSL 450
SourceExtension "GL_EXT_spirv_intrinsics"
Name 4 "main"
Name 8 "gl_FragStencilRef"
Name 10 "color"
Decorate 8(gl_FragStencilRef) Location 0
Decorate 8(gl_FragStencilRef) BuiltIn FragStencilRefEXT
Decorate 10(color) Flat
Decorate 10(color) Location 0
2: TypeVoid
3: TypeFunction 2
6: TypeInt 32 1
7: TypePointer Output 6(int)
8(gl_FragStencilRef): 7(ptr) Variable Output
9: TypePointer Input 6(int)
10(color): 9(ptr) Variable Input
4(main): 2 Function None 3
5: Label
11: 6(int) Load 10(color)
Store 8(gl_FragStencilRef) 11
Return
FunctionEnd