Front-end: Fix: Cubemap arrays only use 3-component coord when accessed as an image.
4 components are needed when used a texture, but not an image, which multiplies layers and faces into the same coordinate. This fixes it from using 4 everywhere, to only using 4 for textures and 3 for images.
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6 changed files with 940 additions and 833 deletions
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@ -2,5 +2,5 @@
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// For the version, it uses the latest git tag followed by the number of commits.
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// For the date, it uses the current date (when then script is run).
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#define GLSLANG_REVISION "3.0.776"
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#define GLSLANG_DATE "30-Sep-2015"
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#define GLSLANG_REVISION "3.0.777"
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#define GLSLANG_DATE "01-Oct-2015"
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