External interface change: PP: Full <> and "" semantics for the Includer.
Any previous use would only be for "", which would probably mean changing
include(...) -> includeLocal(...)
See comments about includeLocal() being an additional search over
includeSystem(), not a superset search.
This also removed ForbidIncluder, as
- the message in ForbidIncluder was redundant: error results were
already returned to the caller, which then gives the error it
wants to
- there is a trivial default implementation that a subclass can
override any subset of (I still like abstract base classes though)
- trying to get less implementation out of the interface file anyway
This commit is contained in:
parent
2508602541
commit
63204c2501
8 changed files with 53 additions and 47 deletions
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@ -331,11 +331,6 @@ public:
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// release the IncludeResult object.
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class Includer {
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public:
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typedef enum {
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EIncludeRelative, // For #include "something"
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EIncludeStandard // Reserved. For #include <something>
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} IncludeType;
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// An IncludeResult contains the resolved name and content of a source
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// inclusion.
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struct IncludeResult {
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@ -360,7 +355,9 @@ public:
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IncludeResult();
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};
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// Resolves an inclusion request by name, type, current source name,
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// For both include methods below:
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//
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// Resolves an inclusion request by name, current source name,
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// and include depth.
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// On success, returns an IncludeResult containing the resolved name
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// and content of the include. On failure, returns an IncludeResult
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@ -369,34 +366,33 @@ public:
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// of the returned IncludeResult value, and those contents must
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// remain valid until the releaseInclude method is called on that
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// IncludeResult object.
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virtual IncludeResult* include(const char* headerName,
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IncludeType type,
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const char* includerName,
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size_t inclusionDepth) = 0;
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//
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// Note "local" vs. "system" is not an "either/or": "local" is an
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// extra thing to do over "system". Both might get called, as per
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// the C++ specification.
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// For the "system" or <>-style includes; search the "system" paths.
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virtual IncludeResult* includeSystem(const char* headerName,
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const char* includerName,
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size_t inclusionDepth) { return nullptr; }
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// For the "local"-only aspect of a "" include. Should not search in the
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// "system" paths, because on returning a failure, the parser will
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// call includeSystem() to look in the "system" locations.
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virtual IncludeResult* includeLocal(const char* headerName,
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const char* includerName,
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size_t inclusionDepth) { return nullptr; }
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// Signals that the parser will no longer use the contents of the
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// specified IncludeResult.
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virtual void releaseInclude(IncludeResult* result) = 0;
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virtual void releaseInclude(IncludeResult* result) { }
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virtual ~Includer() {}
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};
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// Returns an error message for any #include directive.
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class ForbidInclude : public Includer {
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public:
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IncludeResult* include(const char*, IncludeType, const char*, size_t) override
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{
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const char* unexpected_include = "unexpected include directive";
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return new IncludeResult(std::string(""), unexpected_include, strlen(unexpected_include), nullptr);
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}
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virtual void releaseInclude(IncludeResult* result) override
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{
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delete result;
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}
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};
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bool parse(const TBuiltInResource* res, int defaultVersion, EProfile defaultProfile, bool forceDefaultVersionAndProfile,
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bool forwardCompatible, EShMessages messages)
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{
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TShader::ForbidInclude includer;
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TShader::Includer includer;
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return parse(res, defaultVersion, defaultProfile, forceDefaultVersionAndProfile, forwardCompatible, messages, includer);
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}
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