Fix CMake scripts: The set_property script can be used to set only a single property, so now setting the POSITION_INDEPENDENT_CODE property correctly.

This commit is contained in:
Rohith Chandran 2017-07-04 10:53:45 -04:00
parent eb5f12d1ca
commit 6206091e63
7 changed files with 16 additions and 8 deletions

View file

@ -79,7 +79,8 @@ set(HEADERS
# set(BISON_GLSLParser_OUTPUT_SOURCE ${CMAKE_CURRENT_SOURCE_DIR}/MachineIndependent/glslang_tab.cpp)
add_library(glslang STATIC ${BISON_GLSLParser_OUTPUT_SOURCE} ${SOURCES} ${HEADERS})
set_property(TARGET glslang PROPERTY FOLDER glslang POSITION_INDEPENDENT_CODE ON)
set_property(TARGET glslang PROPERTY FOLDER glslang)
set_property(TARGET glslang PROPERTY POSITION_INDEPENDENT_CODE ON)
target_link_libraries(glslang OGLCompiler OSDependent)
if(ENABLE_HLSL)
target_link_libraries(glslang HLSL)

View file

@ -1,5 +1,6 @@
add_library(OSDependent STATIC ossource.cpp ../osinclude.h)
set_property(TARGET OSDependent PROPERTY FOLDER glslang POSITION_INDEPENDENT_CODE ON)
set_property(TARGET OSDependent PROPERTY FOLDER glslang)
set_property(TARGET OSDependent PROPERTY POSITION_INDEPENDENT_CODE ON)
install(TARGETS OSDependent
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR})

View file

@ -1,7 +1,8 @@
set(SOURCES ossource.cpp ../osinclude.h)
add_library(OSDependent STATIC ${SOURCES})
set_property(TARGET OSDependent PROPERTY FOLDER glslang POSITION_INDEPENDENT_CODE ON)
set_property(TARGET OSDependent PROPERTY FOLDER glslang)
set_property(TARGET OSDependent PROPERTY POSITION_INDEPENDENT_CODE ON)
# MinGW GCC complains about function pointer casts to void*.
# Turn that off with -fpermissive.