Semantics: 'invocations' defaults to 1, not 0.

'invocations' was using 0 as the "shader never set" flag and as the
default. Formalize this and explicit set to 1 and link time.
This commit is contained in:
John Kessenich 2015-12-13 10:59:17 -07:00
parent 04bb8a01d6
commit 61d9fb9048
13 changed files with 34 additions and 26 deletions

View file

@ -12,7 +12,7 @@ Linked geometry stage:
MemoryModel Logical GLSL450
EntryPoint Geometry 4 "main" 20 13
ExecutionMode 4 Triangles
ExecutionMode 4 Invocations 0
ExecutionMode 4 Invocations 1
ExecutionMode 4 OutputTriangleStrip
ExecutionMode 4 OutputVertices 3
Source GLSL 330