Semantics: 'invocations' defaults to 1, not 0.
'invocations' was using 0 as the "shader never set" flag and as the default. Formalize this and explicit set to 1 and link time.
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13 changed files with 34 additions and 26 deletions
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@ -1,6 +1,6 @@
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max_vertices_0.geom
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Shader version: 330
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invocations = 0
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invocations = -1
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max_vertices = 0
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input primitive = points
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output primitive = triangle_strip
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@ -19,7 +19,7 @@ Linked geometry stage:
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Shader version: 330
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invocations = 0
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invocations = 1
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max_vertices = 0
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input primitive = points
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output primitive = triangle_strip
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