Full thread safety working:
- don't use [] for map lookups, it can modify the map - copy up built-in symbols out of shared symbol table levels before modifying them - enforce shallow vs. deep TType copies - combine maxArraySize with the array dimensions vector, encapsulate - remove chaining of array types git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@22953 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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17 changed files with 259 additions and 267 deletions
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@ -114,3 +114,12 @@ void v2()
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{
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return v1(); // ERROR, no expression allowed, even though void
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}
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void atest()
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{
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vec4 v = gl_TexCoord[1];
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v += gl_TexCoord[3];
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}
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varying vec4 gl_TexCoord[6]; // okay, assigning a size
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varying vec4 gl_TexCoord[5]; // ERROR, changing size
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