Eliminate flex as the GLSL lexical analyzer, going from two nested lexical analyzers down to one, leaving just the preprocessor's lexical analysis. A new layer replaces it, to translate from the preprocessor's view of tokenization to glslang's view of tokenization.

Also:
 - change source locations from an int to TSourceLoc (shader number, line number) throughout
 - various improvements to the preprocessor


git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@22277 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich 2013-07-06 19:54:21 +00:00
parent 73ed17a87b
commit 5f1a0b7998
35 changed files with 2535 additions and 2515 deletions

View file

@ -105,7 +105,7 @@ protected:
int currentChar;
};
// The location of these is still pending a grand design for going to a singular
// TODO: The location of these is still pending a grand design for going to a singular
// scanner for version finding, preprocessing, and tokenizing:
void ConsumeWhiteSpace(TInputScanner& input, bool& foundNonSpaceTab);
bool ConsumeComment(TInputScanner& input);