Eliminate flex as the GLSL lexical analyzer, going from two nested lexical analyzers down to one, leaving just the preprocessor's lexical analysis. A new layer replaces it, to translate from the preprocessor's view of tokenization to glslang's view of tokenization.
Also: - change source locations from an int to TSourceLoc (shader number, line number) throughout - various improvements to the preprocessor git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@22277 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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@ -94,7 +94,10 @@ public:
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}
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}
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void location(TSourceLoc loc) {
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append(FormatSourceLoc(loc).c_str());
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const int maxSize = 24;
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char locText[maxSize];
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snprintf(locText, maxSize, "%d:%d", loc.string, loc.line);
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append(locText);
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append(": ");
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}
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void message(TPrefixType message, const char* s) {
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