Desktop array size limit checking for gl_ClipDistance[] and gl_TexCoord[].
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24397 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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8 changed files with 40 additions and 8 deletions
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@ -117,3 +117,5 @@ void foo()
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overloadF(1, 1); // ERROR
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overloadF(1);
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}
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varying vec4 gl_TexCoord[35]; // ERROR, size too big
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