Move to revision 31 of SPIR-V.
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77 changed files with 6050 additions and 5450 deletions
28
Test/baseResults/spv.while-simple.vert.out
Normal file → Executable file
28
Test/baseResults/spv.while-simple.vert.out
Normal file → Executable file
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@ -8,22 +8,20 @@ Linked vertex stage:
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// Id's are bound by 24
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Source ESSL 300
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Vertex 4
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EntryPoint Vertex 4 "main"
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Name 4 "main"
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Name 9 "i"
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Name 22 "gl_VertexID"
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Name 23 "gl_InstanceID"
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Decorate 9(i) PrecisionHigh
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Decorate 22(gl_VertexID) PrecisionHigh
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Decorate 22(gl_VertexID) BuiltIn VertexId
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Decorate 22(gl_VertexID) NoStaticUse
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Decorate 23(gl_InstanceID) PrecisionHigh
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Decorate 22(gl_VertexID) NoStaticUse
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Decorate 23(gl_InstanceID) BuiltIn InstanceId
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Decorate 23(gl_InstanceID) NoStaticUse
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Decorate 23(gl_InstanceID) NoStaticUse
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2: TypeVoid
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3: TypeFunction 2
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3: TypeFunction 2
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7: TypeInt 32 1
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8: TypePointer Function 7(int)
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10: 7(int) Constant 0
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@ -31,22 +29,22 @@ Linked vertex stage:
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16: TypeBool
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19: 7(int) Constant 1
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21: TypePointer Input 7(int)
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22(gl_VertexID): 21(ptr) Variable Input
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23(gl_InstanceID): 21(ptr) Variable Input
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22(gl_VertexID): 21(ptr) Variable Input
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23(gl_InstanceID): 21(ptr) Variable Input
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4(main): 2 Function None 3
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5: Label
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9(i): 8(ptr) Variable Function
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Store 9(i) 10
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9(i): 8(ptr) Variable Function
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Store 9(i) 10
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Branch 11
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11: Label
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14: 7(int) Load 9(i)
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14: 7(int) Load 9(i)
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17: 16(bool) SLessThan 14 15
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LoopMerge 12 None
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BranchConditional 17 13 12
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BranchConditional 17 13 12
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13: Label
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18: 7(int) Load 9(i)
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18: 7(int) Load 9(i)
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20: 7(int) IAdd 18 19
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Store 9(i) 20
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Store 9(i) 20
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Branch 11
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12: Label
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Branch 6
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