Move to revision 31 of SPIR-V.
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77 changed files with 6050 additions and 5450 deletions
20
Test/baseResults/spv.dataOutIndirect.frag.out
Normal file → Executable file
20
Test/baseResults/spv.dataOutIndirect.frag.out
Normal file → Executable file
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@ -10,36 +10,38 @@ Linked fragment stage:
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// Id's are bound by 23
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Source GLSL 130
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4
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EntryPoint Fragment 4 "main"
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ExecutionMode 4 OriginLowerLeft
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Name 4 "main"
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Name 13 "gl_FragData"
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Name 16 "i"
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Name 19 "Color"
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Decorate 13(gl_FragData) BuiltIn FragColor
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Decorate 19(Color) Smooth
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Decorate 19(Color) Smooth
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2: TypeVoid
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3: TypeFunction 2
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3: TypeFunction 2
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7: TypeFloat 32
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8: TypeVector 7(float) 4
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9: TypeInt 32 0
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10: 9(int) Constant 32
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11: TypeArray 8(fvec4) 10
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12: TypePointer Output 11
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13(gl_FragData): 12(ptr) Variable Output
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13(gl_FragData): 12(ptr) Variable Output
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14: TypeInt 32 1
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15: TypePointer UniformConstant 14(int)
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16(i): 15(ptr) Variable UniformConstant
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16(i): 15(ptr) Variable UniformConstant
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18: TypePointer Input 8(fvec4)
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19(Color): 18(ptr) Variable Input
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19(Color): 18(ptr) Variable Input
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21: TypePointer Output 8(fvec4)
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4(main): 2 Function None 3
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5: Label
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17: 14(int) Load 16(i)
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20: 8(fvec4) Load 19(Color)
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17: 14(int) Load 16(i)
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20: 8(fvec4) Load 19(Color)
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22: 21(ptr) AccessChain 13(gl_FragData) 17
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Store 22 20
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Store 22 20
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Branch 6
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6: Label
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Return
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