Fix #1759: Check for specialization constants when literals required.
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7 changed files with 93 additions and 5 deletions
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@ -17,6 +17,7 @@ ERROR: 0:47: 'gl_ClipDistance array size' : must be less than or equal to gl_Max
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ERROR: 0:51: 'start' : undeclared identifier
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ERROR: 0:51: '' : constant expression required
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ERROR: 0:51: 'layout-id value' : scalar integer expression required
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ERROR: 0:51: 'location' : needs a literal integer
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ERROR: 0:53: 'input block' : not supported in this stage: vertex
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ERROR: 0:54: 'location on block member' : not supported for this version or the enabled extensions
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ERROR: 0:57: 'input block' : not supported in this stage: vertex
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@ -63,7 +64,7 @@ ERROR: 0:221: 'textureQueryLevels' : no matching overloaded function found
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ERROR: 0:221: 'assign' : cannot convert from ' const float' to ' temp int'
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ERROR: 0:222: 'textureQueryLevels' : no matching overloaded function found
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ERROR: 0:222: 'assign' : cannot convert from ' const float' to ' temp int'
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ERROR: 64 compilation errors. No code generated.
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ERROR: 65 compilation errors. No code generated.
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Shader version: 430
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