Fix subgroup support for ray tracing
Closes #1735 GlslangToSpv.cpp - minor formatting cleanup BaseTypes.h - minor formatting cleanup - add subgroup builtins to GetBuiltInVariableString (was resulting in "unknown built-in variable" messages in test output) Initialize.cpp - better naming and re-use of strings for subgroup builtin variable declarations - define subgroup builtin variables in ray-tracing shaders intermOut.cpp - add handling of the EOpSubgroupParition* variables (was resulting in "ERROR: Bad aggregation op" messages in test output) Update test results.
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45 changed files with 2237 additions and 3886 deletions
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@ -13,8 +13,8 @@ Requested GL_KHR_shader_subgroup_basic
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0:10 0 (const uint)
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0:10 'gl_VertexID' ( gl_VertexId highp int VertexId)
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0:10 Construct uvec4 ( temp highp 4-component vector of uint)
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0:10 'gl_SubgroupSize' ( in mediump uint unknown built-in variable)
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0:10 'gl_SubgroupInvocationID' ( in mediump uint unknown built-in variable)
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0:10 'gl_SubgroupSize' ( in mediump uint SubgroupSize)
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0:10 'gl_SubgroupInvocationID' ( in mediump uint SubgroupInvocationID)
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0:10 Constant:
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0:10 0 (const uint)
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0:10 Constant:
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@ -42,8 +42,8 @@ Requested GL_KHR_shader_subgroup_basic
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0:10 0 (const uint)
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0:10 'gl_VertexID' ( gl_VertexId highp int VertexId)
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0:10 Construct uvec4 ( temp highp 4-component vector of uint)
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0:10 'gl_SubgroupSize' ( in mediump uint unknown built-in variable)
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0:10 'gl_SubgroupInvocationID' ( in mediump uint unknown built-in variable)
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0:10 'gl_SubgroupSize' ( in mediump uint SubgroupSize)
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0:10 'gl_SubgroupInvocationID' ( in mediump uint SubgroupInvocationID)
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0:10 Constant:
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0:10 0 (const uint)
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0:10 Constant:
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