Add support for primitive culling layout qualifier. (#2220)

* Add support for primitive culling layout qualifier.

* Add error checks for primitive flags and negative test.
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alelenv 2020-05-21 04:38:41 -07:00 committed by GitHub
parent eba1389a01
commit 59216d5cd8
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9 changed files with 50 additions and 2 deletions

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@ -11,6 +11,7 @@ layout(shaderRecordEXT) buffer block
vec3 origin;
};
layout(primitive_culling);
void main()
{
uint lx = gl_LaunchIDEXT.x;