Add support for primitive culling layout qualifier. (#2220)

* Add support for primitive culling layout qualifier.

* Add error checks for primitive flags and negative test.
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alelenv 2020-05-21 04:38:41 -07:00 committed by GitHub
parent eba1389a01
commit 59216d5cd8
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9 changed files with 50 additions and 2 deletions

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@ -2,6 +2,7 @@
#extension GL_EXT_ray_query : enable
#extension GL_EXT_ray_flags_primitive_culling : enable
layout(primitive_culling);
struct Ray
{
vec3 pos;