Merge pull request #620 from fjhenigman/foo
GLSL: Always define TShader::~Includer().
This commit is contained in:
commit
56b4547624
1 changed files with 1 additions and 3 deletions
|
|
@ -375,9 +375,7 @@ public:
|
|||
// Signals that the parser will no longer use the contents of the
|
||||
// specified IncludeResult.
|
||||
virtual void releaseInclude(IncludeResult* result) = 0;
|
||||
#ifdef __ANDROID__
|
||||
virtual ~Includer() {} // Pacify -Werror=non-virtual-dtor
|
||||
#endif
|
||||
virtual ~Includer() {}
|
||||
};
|
||||
|
||||
// Returns an error message for any #include directive.
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue