GLSL/SPV: Implement SPV_EXT_descriptor_indexing and GL_EXT_nonuniform_qualifier

This commit is contained in:
John Kessenich 2018-04-05 11:25:02 -06:00
parent 0b5e5da7e7
commit 5611c6d27b
31 changed files with 5887 additions and 4668 deletions

View file

@ -199,6 +199,7 @@ void TParseVersions::initializeExtensionBehavior()
extensionBehavior[E_GL_EXT_shader_image_load_formatted] = EBhDisable;
extensionBehavior[E_GL_EXT_post_depth_coverage] = EBhDisable;
extensionBehavior[E_GL_EXT_control_flow_attributes] = EBhDisable;
extensionBehavior[E_GL_EXT_nonuniform_qualifier] = EBhDisable;
// #line and #include
extensionBehavior[E_GL_GOOGLE_cpp_style_line_directive] = EBhDisable;
@ -360,6 +361,7 @@ void TParseVersions::getPreamble(std::string& preamble)
"#define GL_EXT_shader_image_load_formatted 1\n"
"#define GL_EXT_post_depth_coverage 1\n"
"#define GL_EXT_control_flow_attributes 1\n"
"#define GL_EXT_nonuniform_qualifier 1\n"
// GL_KHR_shader_subgroup
"#define GL_KHR_shader_subgroup_basic 1\n"