GLSL/SPV: Implement SPV_EXT_descriptor_indexing and GL_EXT_nonuniform_qualifier

This commit is contained in:
John Kessenich 2018-04-05 11:25:02 -06:00
parent 0b5e5da7e7
commit 5611c6d27b
31 changed files with 5887 additions and 4668 deletions

View file

@ -427,7 +427,7 @@ protected:
TVariable* makeInternalVariable(const char* name, const TType&) const;
TVariable* declareNonArray(const TSourceLoc&, const TString& identifier, const TType&);
void declareArray(const TSourceLoc&, const TString& identifier, const TType&, TSymbol*&);
bool isRuntimeSizable(const TIntermTyped&) const;
void checkRuntimeSizable(const TSourceLoc&, const TIntermTyped&);
bool isRuntimeLength(const TIntermTyped&) const;
TIntermNode* executeInitializer(const TSourceLoc&, TIntermTyped* initializer, TVariable* variable);
TIntermTyped* convertInitializerList(const TSourceLoc&, const TType&, TIntermTyped* initializer);