SPIR-V: Move from Version .99 Rev 31 to Version 1.0, Rev 2.

This commit is contained in:
John Kessenich 2015-11-15 21:33:39 -07:00
parent 1c77f3a8d2
commit 55e7d11ce8
117 changed files with 6740 additions and 5997 deletions

View file

@ -9,7 +9,7 @@ varying vec4 foo[3];
void main()
{
vec4 texColor = texture2D(texSampler2D, vec2(gl_TexCoord[4] + gl_TexCoord[5]));
vec4 texColor = texture(texSampler2D, vec2(gl_TexCoord[4] + gl_TexCoord[5]));
texColor += color;