SPIR-V: Move from Version .99 Rev 31 to Version 1.0, Rev 2.
This commit is contained in:
parent
1c77f3a8d2
commit
55e7d11ce8
117 changed files with 6740 additions and 5997 deletions
|
|
@ -90,23 +90,6 @@ uniform vec2 v2;
|
|||
uniform vec3 v3;
|
||||
uniform vec4 v4;
|
||||
|
||||
void bar7()
|
||||
{
|
||||
vec4 v;
|
||||
|
||||
o += texture2DRect(s2DR, v2);
|
||||
o += texture2DRectProj(s2DR, v3);
|
||||
o += texture2DRectProj(s2DR, v4);
|
||||
o += shadow2DRect(s2DRS, v3);
|
||||
o += shadow2DRectProj(s2DRS, v4);
|
||||
|
||||
o += texture1DGradARB(s1D, f, f, f);
|
||||
o += texture2DProjGradARB(s2D, v, v2, v2);
|
||||
o += shadow2DProjGradARB(s2DS, v, v2, v2);
|
||||
|
||||
o += shadow2DRectProjGradARB(s2DRS, v, v2, v2);
|
||||
}
|
||||
|
||||
void main()
|
||||
{
|
||||
o = textureGather(sampC, vec3(0.2));
|
||||
|
|
@ -115,5 +98,4 @@ void main()
|
|||
bar4();
|
||||
bar5();
|
||||
bar6();
|
||||
bar7();
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue