SPIR-V: Move from Version .99 Rev 31 to Version 1.0, Rev 2.

This commit is contained in:
John Kessenich 2015-11-15 21:33:39 -07:00
parent 1c77f3a8d2
commit 55e7d11ce8
117 changed files with 6740 additions and 5997 deletions

View file

@ -3,16 +3,16 @@ spv.earlyReturnDiscard.frag
Linked fragment stage:
// Module Version 99
// Generated by (magic number): 51a00bb
// Id's are bound by 111
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 112
Source GLSL 110
Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main"
EntryPoint Fragment 4 "main" 18 11
ExecutionMode 4 OriginLowerLeft
Source GLSL 110
Name 4 "main"
Name 9 "color"
Name 11 "BaseColor"
@ -22,16 +22,12 @@ Linked fragment stage:
Name 21 "d"
Name 27 "bigColor"
Name 32 "smallColor"
Name 38 "minimum"
Name 52 "threshhold"
Name 63 "threshhold2"
Name 77 "b"
Name 106 "gl_FragColor"
Name 110 "threshhold3"
Decorate 11(BaseColor) Smooth
Decorate 18(c) Smooth
Decorate 106(gl_FragColor) BuiltIn FragColor
Decorate 110(threshhold3) NoStaticUse
Name 41 "minimum"
Name 53 "threshhold"
Name 65 "threshhold2"
Name 79 "b"
Name 107 "gl_FragColor"
Name 111 "threshhold3"
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
@ -48,15 +44,20 @@ Linked fragment stage:
23: TypeBool
27(bigColor): 14(ptr) Variable UniformConstant
32(smallColor): 14(ptr) Variable UniformConstant
38(minimum): 20(ptr) Variable UniformConstant
46: 6(float) Constant 1065353216
52(threshhold): 20(ptr) Variable UniformConstant
63(threshhold2): 20(ptr) Variable UniformConstant
76: TypePointer UniformConstant 23(bool)
77(b): 76(ptr) Variable UniformConstant
105: TypePointer Output 7(fvec4)
106(gl_FragColor): 105(ptr) Variable Output
110(threshhold3): 20(ptr) Variable UniformConstant
36: TypeInt 32 0
37: 36(int) Constant 2
38: TypePointer Function 6(float)
41(minimum): 20(ptr) Variable UniformConstant
49: 6(float) Constant 1065353216
53(threshhold): 20(ptr) Variable UniformConstant
62: 36(int) Constant 3
65(threshhold2): 20(ptr) Variable UniformConstant
78: TypePointer UniformConstant 23(bool)
79(b): 78(ptr) Variable UniformConstant
87: 36(int) Constant 0
106: TypePointer Output 7(fvec4)
107(gl_FragColor): 106(ptr) Variable Output
111(threshhold3): 20(ptr) Variable UniformConstant
4(main): 2 Function None 3
5: Label
9(color): 8(ptr) Variable Function
@ -83,96 +84,92 @@ Linked fragment stage:
Store 9(color) 35
Branch 26
26: Label
36: 7(fvec4) Load 9(color)
37: 6(float) CompositeExtract 36 2
39: 6(float) Load 38(minimum)
40: 23(bool) FOrdLessThan 37 39
SelectionMerge 42 None
BranchConditional 40 41 42
41: Label
39: 38(ptr) AccessChain 9(color) 37
40: 6(float) Load 39
42: 6(float) Load 41(minimum)
43: 23(bool) FOrdLessThan 40 42
SelectionMerge 45 None
BranchConditional 43 44 45
44: Label
Return
42: Label
44: 7(fvec4) Load 9(color)
45: 6(float) CompositeExtract 44 2
47: 6(float) FAdd 45 46
48: 7(fvec4) Load 9(color)
49: 7(fvec4) CompositeInsert 47 48 2
Store 9(color) 49
50: 7(fvec4) Load 9(color)
51: 6(float) CompositeExtract 50 2
53: 6(float) Load 52(threshhold)
54: 23(bool) FOrdGreaterThan 51 53
SelectionMerge 56 None
BranchConditional 54 55 56
55: Label
45: Label
47: 38(ptr) AccessChain 9(color) 37
48: 6(float) Load 47
50: 6(float) FAdd 48 49
Store 47 50
51: 38(ptr) AccessChain 9(color) 37
52: 6(float) Load 51
54: 6(float) Load 53(threshhold)
55: 23(bool) FOrdGreaterThan 52 54
SelectionMerge 57 None
BranchConditional 55 56 57
56: Label
Kill
56: Label
58: 7(fvec4) Load 9(color)
59: 7(fvec4) CompositeConstruct 46 46 46 46
60: 7(fvec4) FAdd 58 59
Store 9(color) 60
61: 7(fvec4) Load 9(color)
62: 6(float) CompositeExtract 61 3
64: 6(float) Load 63(threshhold2)
65: 23(bool) FOrdGreaterThan 62 64
SelectionMerge 67 None
BranchConditional 65 66 98
66: Label
68: 7(fvec4) Load 9(color)
69: 6(float) CompositeExtract 68 2
70: 6(float) Load 63(threshhold2)
71: 23(bool) FOrdGreaterThan 69 70
SelectionMerge 73 None
BranchConditional 71 72 75
72: Label
57: Label
59: 7(fvec4) Load 9(color)
60: 7(fvec4) CompositeConstruct 49 49 49 49
61: 7(fvec4) FAdd 59 60
Store 9(color) 61
63: 38(ptr) AccessChain 9(color) 62
64: 6(float) Load 63
66: 6(float) Load 65(threshhold2)
67: 23(bool) FOrdGreaterThan 64 66
SelectionMerge 69 None
BranchConditional 67 68 99
68: Label
70: 38(ptr) AccessChain 9(color) 37
71: 6(float) Load 70
72: 6(float) Load 65(threshhold2)
73: 23(bool) FOrdGreaterThan 71 72
SelectionMerge 75 None
BranchConditional 73 74 77
74: Label
Return
75: Label
78: 23(bool) Load 77(b)
SelectionMerge 80 None
BranchConditional 78 79 86
79: Label
81: 7(fvec4) Load 9(color)
82: 6(float) CompositeExtract 81 2
83: 6(float) FAdd 82 46
84: 7(fvec4) Load 9(color)
85: 7(fvec4) CompositeInsert 83 84 2
Store 9(color) 85
Branch 80
77: Label
80: 23(bool) Load 79(b)
SelectionMerge 82 None
BranchConditional 80 81 86
81: Label
83: 38(ptr) AccessChain 9(color) 37
84: 6(float) Load 83
85: 6(float) FAdd 84 49
Store 83 85
Branch 82
86: Label
87: 7(fvec4) Load 9(color)
88: 6(float) CompositeExtract 87 0
89: 6(float) Load 38(minimum)
90: 23(bool) FOrdLessThan 88 89
SelectionMerge 92 None
BranchConditional 90 91 94
91: Label
88: 38(ptr) AccessChain 9(color) 87
89: 6(float) Load 88
90: 6(float) Load 41(minimum)
91: 23(bool) FOrdLessThan 89 90
SelectionMerge 93 None
BranchConditional 91 92 95
92: Label
Kill
94: Label
95: 7(fvec4) Load 9(color)
96: 7(fvec4) CompositeConstruct 46 46 46 46
97: 7(fvec4) FAdd 95 96
Store 9(color) 97
Branch 92
92: Label
Branch 80
80: Label
Branch 73
73: Label
Branch 67
98: Label
99: 23(bool) Load 77(b)
SelectionMerge 101 None
BranchConditional 99 100 103
100: Label
95: Label
96: 7(fvec4) Load 9(color)
97: 7(fvec4) CompositeConstruct 49 49 49 49
98: 7(fvec4) FAdd 96 97
Store 9(color) 98
Branch 93
93: Label
Branch 82
82: Label
Branch 75
75: Label
Branch 69
99: Label
100: 23(bool) Load 79(b)
SelectionMerge 102 None
BranchConditional 100 101 104
101: Label
Kill
103: Label
104: Label
Return
101: Label
Branch 67
67: Label
107: 7(fvec4) Load 9(color)
108: 7(fvec4) Load 13(color2)
109: 7(fvec4) FMul 107 108
Store 106(gl_FragColor) 109
102: Label
Branch 69
69: Label
108: 7(fvec4) Load 9(color)
109: 7(fvec4) Load 13(color2)
110: 7(fvec4) FMul 108 109
Store 107(gl_FragColor) 110
Return
FunctionEnd