Implement the full scheme for ES precision qualifiers, generalizing existing storage qualifiers to be able to include multiple independent kinds of qualifiers.

git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@20317 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich 2013-01-24 23:10:51 +00:00
parent 674014bfc4
commit 5521862729
15 changed files with 661 additions and 463 deletions

View file

@ -46,7 +46,7 @@
// so that symbol table lookups are never ambiguous. This allows
// a simpler symbol table structure.
//
// * Pushing and popping of scope, so symbol table will really be a stack
// * Pushing and popping of scope, so symbol table will really be a stack
// of symbol tables. Searched from the top, with new inserts going into
// the top.
//
@ -61,11 +61,11 @@
#include "../Include/Common.h"
#include "../Include/intermediate.h"
#include "../Include/InfoSink.h"
//
// Symbol base class. (Can build functions or variables out of these...)
//
class TSymbol {
class TSymbol {
public:
POOL_ALLOCATOR_NEW_DELETE(GlobalPoolAllocator)
TSymbol(const TString *n) : name(n) { }
@ -87,29 +87,29 @@ protected:
//
// Variable class, meaning a symbol that's not a function.
//
//
// There could be a separate class heirarchy for Constant variables;
// Only one of int, bool, or float, (or none) is correct for
// any particular use, but it's easy to do this way, and doesn't
// seem worth having separate classes, and "getConst" can't simply return
// different values for different types polymorphically, so this is
// different values for different types polymorphically, so this is
// just simple and pragmatic.
//
class TVariable : public TSymbol {
public:
TVariable(const TString *name, const TType& t, bool uT = false ) : TSymbol(name), type(t), userType(uT), unionArray(0), arrayInformationType(0) { }
virtual ~TVariable() { }
virtual bool isVariable() const { return true; }
TType& getType() { return type; }
virtual bool isVariable() const { return true; }
TType& getType() { return type; }
const TType& getType() const { return type; }
bool isUserType() const { return userType; }
void changeQualifier(TQualifier qualifier) { type.changeQualifier(qualifier); }
void setStorageQualifier(TStorageQualifier qualifier) { type.getQualifier().storage = qualifier; }
void updateArrayInformationType(TType *t) { arrayInformationType = t; }
TType* getArrayInformationType() { return arrayInformationType; }
virtual void dump(TInfoSink &infoSink) const;
constUnion* getConstPointer() {
constUnion* getConstPointer() {
if (!unionArray)
unionArray = new constUnion[type.getObjectSize()];
@ -121,11 +121,11 @@ public:
void shareConstPointer( constUnion *constArray)
{
delete unionArray;
unionArray = constArray;
unionArray = constArray;
}
TVariable(const TVariable&, TStructureMap& remapper); // copy constructor
virtual TVariable* clone(TStructureMap& remapper);
protected:
TType type;
bool userType;
@ -149,7 +149,7 @@ struct TParameter {
};
//
// The function sub-class of a symbol.
// The function sub-class of a symbol.
//
class TFunction : public TSymbol {
public:
@ -158,21 +158,21 @@ public:
returnType(TType(EbtVoid)),
op(o),
defined(false) { }
TFunction(const TString *name, TType& retType, TOperator tOp = EOpNull) :
TSymbol(name),
TFunction(const TString *name, TType& retType, TOperator tOp = EOpNull) :
TSymbol(name),
returnType(retType),
mangledName(*name + '('),
op(tOp),
defined(false) { }
virtual ~TFunction();
virtual bool isFunction() const { return true; }
void addParameter(TParameter& p)
{
virtual bool isFunction() const { return true; }
void addParameter(TParameter& p)
{
parameters.push_back(p);
mangledName = mangledName + p.type->getMangledName();
}
const TString& getMangledName() const { return mangledName; }
const TType& getReturnType() const { return returnType; }
void relateToOperator(TOperator o) { op = o; }
@ -180,14 +180,14 @@ public:
void setDefined() { defined = true; }
bool isDefined() { return defined; }
int getParamCount() const { return static_cast<int>(parameters.size()); }
int getParamCount() const { return static_cast<int>(parameters.size()); }
TParameter& operator [](int i) { return parameters[i]; }
const TParameter& operator [](int i) const { return parameters[i]; }
virtual void dump(TInfoSink &infoSink) const;
TFunction(const TFunction&, TStructureMap& remapper);
virtual TFunction* clone(TStructureMap& remapper);
protected:
typedef TVector<TParameter> TParamList;
TParamList parameters;
@ -201,17 +201,17 @@ protected:
class TSymbolTableLevel {
public:
POOL_ALLOCATOR_NEW_DELETE(GlobalPoolAllocator)
TSymbolTableLevel() { }
TSymbolTableLevel() : defaultPrecision (0) { }
~TSymbolTableLevel();
bool insert(TSymbol& symbol)
bool insert(TSymbol& symbol)
{
//
// returning true means symbol was added to the table
//
tInsertResult result;
result = level.insert(tLevelPair(symbol.getMangledName(), &symbol));
return result.second;
}
@ -224,17 +224,44 @@ public:
return (*it).second;
}
// Use this to do a lazy 'push' of precision defaults the first time
// a precision statement is seen in a new scope. Leave it at 0 for
// when no push was needed. Thus, it is not the current defaults,
// it is what to restore the defaults to when popping a level.
void setPreviousDefaultPrecisions(const TPrecisionQualifier *p)
{
// can call multiple times at one scope, will only latch on first call,
// as we're tracking the previous scope's values, not the current values
if (defaultPrecision != 0)
return;
defaultPrecision = new TPrecisionQualifier[EbtNumTypes];
for (int t = 0; t < EbtNumTypes; ++t)
defaultPrecision[t] = p[t];
}
void getPreviousDefaultPrecisions(TPrecisionQualifier *p)
{
// can be called for table level pops that didn't set the
// defaults
if (defaultPrecision == 0 || p == 0)
return;
for (int t = 0; t < EbtNumTypes; ++t)
p[t] = defaultPrecision[t];
}
void relateToOperator(const char* name, TOperator op);
void dump(TInfoSink &infoSink) const;
TSymbolTableLevel* clone(TStructureMap& remapper);
protected:
typedef std::map<TString, TSymbol*, std::less<TString>, pool_allocator<std::pair<const TString, TSymbol*> > > tLevel;
typedef const tLevel::value_type tLevelPair;
typedef std::pair<tLevel::iterator, bool> tInsertResult;
tLevel level;
TPrecisionQualifier *defaultPrecision;
};
class TSymbolTable {
@ -258,7 +285,7 @@ public:
{
// level 0 is always built In symbols, so we never pop that out
while (table.size() > 1)
pop();
pop(0);
}
//
@ -270,13 +297,17 @@ public:
bool atBuiltInLevel() { return atSharedBuiltInLevel() || atDynamicBuiltInLevel(); }
bool atSharedBuiltInLevel() { return table.size() == 1; }
bool atGlobalLevel() { return table.size() <= 3; }
void push() {
void push()
{
table.push_back(new TSymbolTableLevel);
}
void pop() {
delete table[currentLevel()];
table.pop_back();
void pop(TPrecisionQualifier *p)
{
table[currentLevel()]->getPreviousDefaultPrecisions(p);
delete table[currentLevel()];
table.pop_back();
}
bool insert(TSymbol& symbol)
@ -284,8 +315,8 @@ public:
symbol.setUniqueId(++uniqueId);
return table[currentLevel()]->insert(symbol);
}
TSymbol* find(const TString& name, bool* builtIn = 0, bool *sameScope = 0)
TSymbol* find(const TString& name, bool* builtIn = 0, bool *sameScope = 0)
{
int level = currentLevel();
TSymbol* symbol;
@ -307,7 +338,9 @@ public:
void dump(TInfoSink &infoSink) const;
void copyTable(const TSymbolTable& copyOf);
protected:
void setPreviousDefaultPrecisions(TPrecisionQualifier *p) { table[currentLevel()]->setPreviousDefaultPrecisions(p); }
protected:
int currentLevel() const { return static_cast<int>(table.size()) - 1; }
bool atDynamicBuiltInLevel() { return table.size() == 2; }