glslang.js: Make the SPIR-V target version configurable (1.0 ~ 1.5)
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parent
b0ada80356
commit
53235dcb06
2 changed files with 45 additions and 17 deletions
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@ -176,7 +176,12 @@ extern "C" {
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* If null, the compilation failed.
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*/
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EMSCRIPTEN_KEEPALIVE
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void* convert_glsl_to_spirv(const char* glsl, int stage_int, bool gen_debug, uint32_t** spirv, size_t* spirv_len)
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void* convert_glsl_to_spirv(const char* glsl,
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int stage_int,
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bool gen_debug,
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glslang::EShTargetLanguageVersion spirv_version,
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uint32_t** spirv,
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size_t* spirv_len)
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{
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if (glsl == nullptr) {
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fprintf(stderr, "Input pointer null\n");
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@ -194,6 +199,18 @@ void* convert_glsl_to_spirv(const char* glsl, int stage_int, bool gen_debug, uin
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return nullptr;
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}
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EShLanguage stage = static_cast<EShLanguage>(stage_int);
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switch (spirv_version) {
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case glslang::EShTargetSpv_1_0:
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case glslang::EShTargetSpv_1_1:
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case glslang::EShTargetSpv_1_2:
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case glslang::EShTargetSpv_1_3:
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case glslang::EShTargetSpv_1_4:
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case glslang::EShTargetSpv_1_5:
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break;
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default:
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fprintf(stderr, "Invalid SPIR-V version number\n");
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return nullptr;
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}
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if (!initialized) {
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glslang::InitializeProcess();
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@ -203,8 +220,8 @@ void* convert_glsl_to_spirv(const char* glsl, int stage_int, bool gen_debug, uin
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glslang::TShader shader(stage);
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shader.setStrings(&glsl, 1);
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shader.setEnvInput(glslang::EShSourceGlsl, stage, glslang::EShClientVulkan, 100);
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shader.setEnvClient(glslang::EShClientVulkan, glslang::EShTargetVulkan_1_1);
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shader.setEnvTarget(glslang::EShTargetSpv, glslang::EShTargetSpv_1_3);
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shader.setEnvClient(glslang::EShClientVulkan, glslang::EShTargetVulkan_1_0);
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shader.setEnvTarget(glslang::EShTargetSpv, spirv_version);
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if (!shader.parse(&DefaultTBuiltInResource, 100, true, EShMsgDefault)) {
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fprintf(stderr, "Parse failed\n");
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fprintf(stderr, "%s\n", shader.getInfoLog());
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