Split "is emscripten" config from "enable glslang.js"
This should enable glslang to be used as a dependency of other projects that target WebAssembly, instead of assuming "EMSCRIPTEN" => "Want glslang.js".
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5 changed files with 75 additions and 61 deletions
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@ -1,24 +1,34 @@
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add_executable(glslang.js "glslang.js.cpp")
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glslang_set_link_args(glslang.js)
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target_link_libraries(glslang.js glslang SPIRV)
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if(EMSCRIPTEN)
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set_target_properties(glslang.js PROPERTIES
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OUTPUT_NAME "glslang"
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SUFFIX ".js")
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em_link_pre_js(glslang.js "${CMAKE_CURRENT_SOURCE_DIR}/glslang.pre.js")
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if(ENABLE_GLSLANG_JS)
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add_executable(glslang.js "glslang.js.cpp")
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glslang_set_link_args(glslang.js)
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target_link_libraries(glslang.js glslang SPIRV)
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target_link_options(glslang.js PRIVATE
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"SHELL:--bind -s MODULARIZE=1")
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if(ENABLE_EMSCRIPTEN_ENVIRONMENT_NODE)
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target_link_options(glslang.js PRIVATE
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"SHELL:-s ENVIRONMENT=node -s BINARYEN_ASYNC_COMPILATION=0")
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else()
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target_link_options(glslang.js PRIVATE
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"SHELL:-s ENVIRONMENT=web,worker")
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endif()
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if(EMSCRIPTEN)
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set_target_properties(glslang.js PROPERTIES
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OUTPUT_NAME "glslang"
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SUFFIX ".js")
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em_link_pre_js(glslang.js "${CMAKE_CURRENT_SOURCE_DIR}/glslang.pre.js")
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if(NOT ENABLE_EMSCRIPTEN_ENVIRONMENT_NODE)
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add_custom_command(TARGET glslang.js POST_BUILD
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COMMAND cat ${CMAKE_CURRENT_SOURCE_DIR}/glslang.after.js >> ${CMAKE_CURRENT_BINARY_DIR}/glslang.js)
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endif()
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endif(EMSCRIPTEN)
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target_link_options(glslang.js PRIVATE "SHELL: -Os")
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target_link_options(glslang.js PRIVATE "SHELL: --llvm-lto 1")
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target_link_options(glslang.js PRIVATE "SHELL: --closure 1")
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target_link_options(glslang.js PRIVATE "SHELL: -s MODULARIZE=1")
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target_link_options(glslang.js PRIVATE "SHELL: -s ALLOW_MEMORY_GROWTH=1")
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target_link_options(glslang.js PRIVATE "SHELL: -s FILESYSTEM=0")
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if(ENABLE_EMSCRIPTEN_SINGLE_FILE)
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target_link_options(glslang.js "SHELL: -s SINGLE_FILE=1")
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endif(ENABLE_EMSCRIPTEN_SINGLE_FILE)
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if(ENABLE_EMSCRIPTEN_ENVIRONMENT_NODE)
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target_link_options(glslang.js PRIVATE "SHELL: -s ENVIRONMENT=node -s BINARYEN_ASYNC_COMPILATION=0")
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else()
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target_link_options(glslang.js PRIVATE "SHELL: -s ENVIRONMENT=web,worker")
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endif()
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if(NOT ENABLE_EMSCRIPTEN_ENVIRONMENT_NODE)
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add_custom_command(TARGET glslang.js POST_BUILD
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COMMAND cat ${CMAKE_CURRENT_SOURCE_DIR}/glslang.after.js >> ${CMAKE_CURRENT_BINARY_DIR}/glslang.js)
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endif()
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endif(EMSCRIPTEN)
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endif(ENABLE_GLSLANG_JS)
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@ -277,7 +277,7 @@ void main() { })";
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uint32_t* output;
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size_t output_len;
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void* id = convert_glsl_to_spirv(input, 4, false, &output, &output_len);
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void* id = convert_glsl_to_spirv(input, 4, false, glslang::EShTargetSpv_1_0, &output, &output_len);
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assert(output != nullptr);
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assert(output_len != 0);
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destroy_output_buffer(id);
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