HLSL: Add missing relaxed-precision float/int matrix expansions

This commit is contained in:
rdb 2023-01-30 17:42:49 +01:00 committed by Jeremy Hayes
parent 58d302cfa2
commit 5137ce1a95
6 changed files with 858 additions and 95 deletions

View file

@ -76,7 +76,7 @@ namespace glslang {
bool acceptLayoutQualifierList(TQualifier&);
bool acceptType(TType&);
bool acceptType(TType&, TIntermNode*& nodeList);
bool acceptTemplateVecMatBasicType(TBasicType&);
bool acceptTemplateVecMatBasicType(TBasicType&, TPrecisionQualifier&);
bool acceptVectorTemplateType(TType&);
bool acceptMatrixTemplateType(TType&);
bool acceptTessellationDeclType(TBuiltInVariable&);