Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration.
Also made all tests in testlist include linker tests. git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24156 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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@ -251,7 +251,6 @@ protected:
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TIdSetType inductiveLoopIds;
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bool anyIndexLimits;
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TVector<TIntermTyped*> needsIndexLimitationChecking;
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bool fragCoordUsedBeforeRedeclaration;
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//
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// Geometry shader input arrays:
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