Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration.

Also made all tests in testlist include linker tests.


git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24156 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich 2013-11-20 21:12:43 +00:00
parent 23bcc02a20
commit 5134b9cf57
114 changed files with 835 additions and 24 deletions

View file

@ -1,3 +1,4 @@
uint.frag
ERROR: 0:2: 'uint' : must be qualified as flat in
ERROR: 0:6: 'in' : cannot be bool
ERROR: 0:20: 'const' : non-matching or non-convertible constant type for const initializer
@ -9,6 +10,7 @@ ERROR: 0:51: '=' : cannot convert from 'const int' to 'mediump uint'
ERROR: 0:63: 'float' : type requires declaration of default precision qualifier
ERROR: 9 compilation errors. No code generated.
ERROR: node is still EOpNull!
0:15 Function Definition: main( (void)
0:15 Function Parameters:
@ -303,3 +305,8 @@ ERROR: node is still EOpNull!
0:? 'c' (out mediump 4-component vector of uint)
0:? 'usampler' (uniform lowp usampler2D)
Linked fragment stage: