Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration.
Also made all tests in testlist include linker tests. git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24156 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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@ -1,3 +1,4 @@
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uint.frag
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ERROR: 0:2: 'uint' : must be qualified as flat in
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ERROR: 0:6: 'in' : cannot be bool
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ERROR: 0:20: 'const' : non-matching or non-convertible constant type for const initializer
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@ -9,6 +10,7 @@ ERROR: 0:51: '=' : cannot convert from 'const int' to 'mediump uint'
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ERROR: 0:63: 'float' : type requires declaration of default precision qualifier
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ERROR: 9 compilation errors. No code generated.
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ERROR: node is still EOpNull!
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0:15 Function Definition: main( (void)
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0:15 Function Parameters:
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@ -303,3 +305,8 @@ ERROR: node is still EOpNull!
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0:? 'c' (out mediump 4-component vector of uint)
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0:? 'usampler' (uniform lowp usampler2D)
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Linked fragment stage:
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