Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration.
Also made all tests in testlist include linker tests. git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24156 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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@ -1,3 +1,4 @@
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switch.frag
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ERROR: 0:11: 'switch' : condition must be a scalar integer expression
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ERROR: 0:14: 'switch' : condition must be a scalar integer expression
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ERROR: 0:21: 'switch' : last case/default label must be followed by statements
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@ -9,6 +10,7 @@ ERROR: 0:67: 'case' : constant expression required
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ERROR: 0:89: '' : break statement only allowed in switch and loops
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ERROR: 9 compilation errors. No code generated.
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ERROR: node is still EOpNull!
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0:6 Function Definition: main( (void)
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0:6 Function Parameters:
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@ -192,3 +194,8 @@ ERROR: node is still EOpNull!
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0:? 'd' (uniform mediump int)
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0:? 'x' (smooth in highp float)
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Linked fragment stage:
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