Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration.

Also made all tests in testlist include linker tests.


git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24156 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich 2013-11-20 21:12:43 +00:00
parent 23bcc02a20
commit 5134b9cf57
114 changed files with 835 additions and 24 deletions

View file

@ -1,3 +1,4 @@
specExamples.frag
Warning, version 430 is not yet complete; some version-specific features are present, but many are missing.
ERROR: 0:6: '=' : cannot convert from 'const uint' to 'int'
ERROR: 0:20: '' : numeric literal too big
@ -49,6 +50,7 @@ ERROR: 0:228: 'in' : not allowed in nested scope
ERROR: 0:232: 'out' : not allowed in nested scope
ERROR: 48 compilation errors. No code generated.
gl_FragCoord pixel center is integer
gl_FragCoord origin is upper left
ERROR: node is still EOpNull!
@ -295,3 +297,8 @@ ERROR: node is still EOpNull!
0:? '__anon__2' (in block{gl_FogFragCoord,gl_TexCoord,gl_Color,gl_SecondaryColor})
0:? '__anon__2' (in block{gl_FogFragCoord,gl_TexCoord,gl_Color,gl_SecondaryColor})
Linked fragment stage: