Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration.
Also made all tests in testlist include linker tests. git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24156 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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@ -1,3 +1,4 @@
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specExamples.frag
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Warning, version 430 is not yet complete; some version-specific features are present, but many are missing.
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ERROR: 0:6: '=' : cannot convert from 'const uint' to 'int'
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ERROR: 0:20: '' : numeric literal too big
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@ -49,6 +50,7 @@ ERROR: 0:228: 'in' : not allowed in nested scope
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ERROR: 0:232: 'out' : not allowed in nested scope
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ERROR: 48 compilation errors. No code generated.
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gl_FragCoord pixel center is integer
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gl_FragCoord origin is upper left
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ERROR: node is still EOpNull!
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@ -295,3 +297,8 @@ ERROR: node is still EOpNull!
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0:? '__anon__2' (in block{gl_FogFragCoord,gl_TexCoord,gl_Color,gl_SecondaryColor})
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0:? '__anon__2' (in block{gl_FogFragCoord,gl_TexCoord,gl_Color,gl_SecondaryColor})
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Linked fragment stage:
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