Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration.
Also made all tests in testlist include linker tests. git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24156 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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@ -1,3 +1,4 @@
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precision.frag
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ERROR: 0:3: 'float' : type requires declaration of default precision qualifier
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ERROR: 0:18: 'int' : cannot apply precision statement to this type; use 'float', 'int' or a sampler type
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ERROR: 0:19: 'int' : cannot apply precision statement to this type; use 'float', 'int' or a sampler type
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@ -7,6 +8,7 @@ ERROR: 0:75: 'structure' : cannot apply precision statement to this type; use 'f
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ERROR: 0:76: 'bool' : type cannot have precision qualifier
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ERROR: 7 compilation errors. No code generated.
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ERROR: node is still EOpNull!
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0:5 Function Definition: foo(vf3; (lowp 2-component vector of float)
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0:5 Function Parameters:
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@ -121,3 +123,8 @@ ERROR: node is still EOpNull!
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0:? 'global_high' (highp int)
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0:? 'b2' (mediump 2-component vector of bool)
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Linked fragment stage:
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