Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration.

Also made all tests in testlist include linker tests.


git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24156 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich 2013-11-20 21:12:43 +00:00
parent 23bcc02a20
commit 5134b9cf57
114 changed files with 835 additions and 24 deletions

View file

@ -1,3 +1,4 @@
numeral.frag
Warning, version 400 is not yet complete; some version-specific features are present, but many are missing.
ERROR: 0:14: '' : octal literal digit too large
ERROR: 0:15: '' : octal literal digit too large
@ -11,6 +12,7 @@ ERROR: 0:50: '' : hexidecimal literal too big
ERROR: 0:88: '' : float literal needs a decimal point or exponent
ERROR: 10 compilation errors. No code generated.
ERROR: node is still EOpNull!
0:3 Function Definition: main( (void)
0:3 Function Parameters:
@ -378,3 +380,8 @@ ERROR: node is still EOpNull!
0:? 'c6' (layout(location=6 ) out 4-component vector of float)
0:? 'c7' (layout(location=7 ) out 4-component vector of float)
Linked fragment stage: