Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration.
Also made all tests in testlist include linker tests. git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24156 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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@ -1,3 +1,4 @@
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matrixError.vert
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ERROR: 0:10: 'constructor' : too many arguments
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ERROR: 0:7: 'const' : non-matching or non-convertible constant type for const initializer
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ERROR: 0:17: 'assign' : cannot convert from '2-component vector of float' to '3-component vector of float'
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@ -7,6 +8,7 @@ ERROR: 0:21: '[' : matrix index out of range '2'
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ERROR: 0:21: '[' : vector index out of range '4'
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ERROR: 7 compilation errors. No code generated.
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ERROR: node is still EOpNull!
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0:12 Function Definition: main( (void)
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0:12 Function Parameters:
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@ -34,3 +36,8 @@ ERROR: node is still EOpNull!
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0:? 'm32' (uniform 3X2 matrix of float)
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0:? 'm24' (2X4 matrix of float)
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Linked vertex stage:
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