Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration.

Also made all tests in testlist include linker tests.


git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24156 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich 2013-11-20 21:12:43 +00:00
parent 23bcc02a20
commit 5134b9cf57
114 changed files with 835 additions and 24 deletions

View file

@ -1,3 +1,4 @@
420.vert
Warning, version 420 is not yet complete; some version-specific features are present, but many are missing.
WARNING: 0:3: varying deprecated in version 130; may be removed in future release
ERROR: 0:3: 'varying' : no longer supported in core profile; removed in version 420
@ -26,6 +27,7 @@ ERROR: 0:70: 'binding' : requires uniform or buffer storage qualifier
ERROR: 0:71: 'binding' : binding is too large
ERROR: 24 compilation errors. No code generated.
ERROR: node is still EOpNull!
0:20 Function Definition: foo( (const int)
0:20 Function Parameters:
@ -125,3 +127,8 @@ ERROR: node is still EOpNull!
0:? 'gl_VertexID' (gl_VertexId int)
0:? 'gl_InstanceID' (gl_InstanceId int)
Linked vertex stage: