Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration.
Also made all tests in testlist include linker tests. git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24156 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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114 changed files with 835 additions and 24 deletions
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@ -1,3 +1,4 @@
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420.geom
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Warning, version 420 is not yet complete; some version-specific features are present, but many are missing.
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ERROR: 0:9: 'length' : array must be declared with a size before using this method
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ERROR: 0:11: '[' : array must be redeclared with a size before being indexed with a variable
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@ -5,6 +6,7 @@ ERROR: 0:42: 'assign' : l-value required (can't modify a const)
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ERROR: 0:43: 'assign' : l-value required "v4" (can't modify a uniform)
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ERROR: 4 compilation errors. No code generated.
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invocations = 0
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max_vertices = 0
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input primitive = triangles
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@ -114,3 +116,9 @@ ERROR: node is still EOpNull!
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0:? 'coord' (in 2-component vector of float)
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0:? 'v4' (uniform 4-component vector of float)
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Linked geometry stage:
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ERROR: Linking geometry stage: Missing entry point: Each stage requires one "void main()" entry point
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