Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration.
Also made all tests in testlist include linker tests. git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24156 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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114 changed files with 835 additions and 24 deletions
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330.frag
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Warning, version 330 is not yet complete; some version-specific features are present, but many are missing.
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0:? Sequence
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0:8 Function Definition: main( (void)
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0:8 Function Parameters:
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@ -27,9 +29,19 @@ Warning, version 330 is not yet complete; some version-specific features are pre
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0:23 '__anon__0' (in block{gl_Color})
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0:23 Constant:
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0:23 0 (const uint)
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0:24 move second child to first child (4-component vector of float)
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0:24 'outVar' (out 4-component vector of float)
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0:24 'inVar' (smooth in 4-component vector of float)
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0:? Linker Objects
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0:? 'inVar' (smooth in 4-component vector of float)
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0:? 'outVar' (out 4-component vector of float)
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0:? 'varyingVar' (smooth in 4-component vector of float)
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0:? '__anon__0' (in block{gl_Color})
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Linked fragment stage:
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ERROR: Linking fragment stage: Cannot use gl_FragColor or gl_FragData when using user-defined outputs
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ERROR: Linking fragment stage: Cannot use both gl_FragColor and gl_FragData
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