Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration.

Also made all tests in testlist include linker tests.


git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24156 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich 2013-11-20 21:12:43 +00:00
parent 23bcc02a20
commit 5134b9cf57
114 changed files with 835 additions and 24 deletions

View file

@ -1,4 +1,6 @@
330.frag
Warning, version 330 is not yet complete; some version-specific features are present, but many are missing.
0:? Sequence
0:8 Function Definition: main( (void)
0:8 Function Parameters:
@ -27,9 +29,19 @@ Warning, version 330 is not yet complete; some version-specific features are pre
0:23 '__anon__0' (in block{gl_Color})
0:23 Constant:
0:23 0 (const uint)
0:24 move second child to first child (4-component vector of float)
0:24 'outVar' (out 4-component vector of float)
0:24 'inVar' (smooth in 4-component vector of float)
0:? Linker Objects
0:? 'inVar' (smooth in 4-component vector of float)
0:? 'outVar' (out 4-component vector of float)
0:? 'varyingVar' (smooth in 4-component vector of float)
0:? '__anon__0' (in block{gl_Color})
Linked fragment stage:
ERROR: Linking fragment stage: Cannot use gl_FragColor or gl_FragData when using user-defined outputs
ERROR: Linking fragment stage: Cannot use both gl_FragColor and gl_FragData