Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration.
Also made all tests in testlist include linker tests. git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24156 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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@ -1,3 +1,4 @@
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300scope.vert
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ERROR: 0:5: 'a' : redefinition
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ERROR: 0:17: 'b' : redeclaration of existing name
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ERROR: 0:19: 'f' : redefinition
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@ -16,6 +17,7 @@ ERROR: 0:54: 'z' : undeclared identifier
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ERROR: 0:54: 'z' : redefinition
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ERROR: 16 compilation errors. No code generated.
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ERROR: node is still EOpNull!
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0:3 Function Definition: f(i1;i1;i1; (highp int)
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0:3 Function Parameters:
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@ -120,3 +122,8 @@ ERROR: node is still EOpNull!
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0:? 'gl_VertexID' (gl_VertexId highp int)
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0:? 'gl_InstanceID' (gl_InstanceId highp int)
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Linked vertex stage:
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