Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration.

Also made all tests in testlist include linker tests.


git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24156 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich 2013-11-20 21:12:43 +00:00
parent 23bcc02a20
commit 5134b9cf57
114 changed files with 835 additions and 24 deletions

View file

@ -1,9 +1,11 @@
300block.frag
ERROR: 0:10: '' : cannot nest a structure definition inside a structure or block
ERROR: 0:21: '' : cannot nest a structure definition inside a structure or block
ERROR: 0:20: 'sampler' : member of block cannot be a sampler type
ERROR: 0:45: 'variable indexing block array' : not supported with this profile: es
ERROR: 4 compilation errors. No code generated.
ERROR: node is still EOpNull!
0:42 Function Definition: main( (void)
0:42 Function Parameters:
@ -54,3 +56,8 @@ ERROR: node is still EOpNull!
0:? 'insts' (layout(column_major shared ) uniform 4-element array of block{nbv,ni})
0:? '__anon__1' (layout(column_major shared ) uniform block{f,u})
Linked fragment stage: